AI Insights · Timothy · June 2022
Top 5 Hack and Slash Apps on Android in Guatemala - Q2 2022
Explore the performance of the top 5 hack and slash applications on the Android platform in Guatemala during the second quarter of 2022, based on data from Sensor Tower.
In the second quarter of 2022, the hack and slash category on the Android platform saw significant activity in Guatemala. Here’s a closer look at the performance of the top 5 applications, based on data from Sensor Tower.
Ninja Ryuko: Shadow Ninja Game by Monstermob USA experienced a notable rise in weekly downloads, starting from just 8 at the end of March and reaching a peak of 1374 by mid-June. The app's weekly active users also followed an upward trend, increasing from 36 in early May to 1510 by the third week of June.
MARVEL Future Fight from Netmarble maintained a steady download rate, with weekly downloads growing from 238 at the end of March to 690 by the end of June. However, its weekly revenue showed a variable pattern, peaking at $464 in early May before gradually declining to $29 by the end of June. The active user base remained relatively stable, fluctuating around 6500 to 7000 throughout the quarter.
Darkness Rises, published by NEXON Company, saw a consistent download rate with slight variations, starting at 265 downloads per week in late March and ending at 144 in late June. The active user count showed a downward trend, dropping from 929 in late March to 540 by the end of June. The app's weekly revenue was minimal, peaking at $17 in early May.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. had a stable download rate, with weekly downloads fluctuating between 179 and 361 throughout the quarter. The weekly revenue showed a peak of $187 in mid-April but gradually decreased to $35 by the end of June. The active user base remained steady, averaging around 1500, with a noticeable increase to 1826 in the last week of June.
Disney Mirrorverse from Kabam Games, Inc. had a strong debut in June, with weekly downloads starting at 1840 in the third week of June and slightly decreasing to 1236 by the end of the month. The app's weekly revenue was $75 in its launch week and $69 in the following week. The active user count began at 1787 and increased to 1922 by the end of June.
For more detailed insights on the performance of these apps, visit Sensor Tower.